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Dragon Warrior Legend (Tech Demo):
The latest thingy released about 6/9/03. This time it's a tech demo filled to the brim with lotsa neat stuff.
Download and see for youself. ^_^;
:: Status: It's a Tech Demo.
:: Engine: WinVerge
:: Language: VERGE C (2.5)
:: Version: Tech Demo
:: Size: 5.6 megs


 DWL Tech Demo >>>


Dragon Warrior Legend raw source (Tech Demo):
The source-ball of the Tech Demo. Good stuff.
:: Status: Just as alive as the DWL-project
:: Engine: VERGE 2.5 / WinVerge
:: Language: VERGE C (2.5)
:: Size: Dunno (It's at least smaller than the demo)


DWL Tech Demo Source (WinV2) >>>


Dragon Quest III Animated Gifs
These are GIFs for every action of every monster from the Super Famicom remake of Dragon Quest 3.
:: Size: ?

DQIII Monsters >>>


Animation Maker
A utility which allows you to create animations using a series of ZSNES screenshots. Mainly used for ripping monster animations from DQ6/3R.
:: Size: ?

Animation Maker >>>


Tile Organizer
A utility that automates the task of creating tilesets by using a series of ZSNES DOS screenshots or any other type of 256-color PCX images. It will create a final tileset from these images that has no duplicate tiles.
:: Size: ?

Tiler Organizer >>>


Dragon Warrior Legend (Final Demo):
This if the final demo of Dragon Warrior Legend which was updated about 9/4/01. It's a big jump from the previous demo because now spells, monster ai, rainy days, sidequests, and a lengthy adventure are all realities. And playing this won't go against you because the savefile will be compatible with the full version.
The average play time for the demo is 15-30 hours.
WinVerge Edition! Now with support for GamePads and other goodies!
:: Status: Well...It's active, but we got other things to do too, you know!
:: Engine: WinVerge
:: Language: VERGE C (2.5)
:: Version: Final Demo
:: Size: 1.7 megs


 DWL-Demo (V2 - Discontinued) >>>
 DWL-Demo (WinV2) >>>


Dragon Warrior Legend raw source (Final Demo):
Oh yeah, and since we're proud GNUists now, the sourcecode is also available. ;)
This could be used in your own Dragon Warrior style rpg's. Coded in VERGE C.
:: Status: Just as alive as the DWL-project
:: Engine: VERGE 2.5 / WinVerge
:: Language: VERGE C (2.5)
:: Size: Dunno (It's at least smaller than the demo)


DWL Source (V2) >>>
DWL Source (WinV2) >>>


Realtime Battle System:
This is an old realtime battle system I made with Verge2 using H@tchet's free movement engine, at a time when I was really into Seiken Densetsu 3 ;). It has bounding-box collision detection, enemy chasing, attacking multiple enemies in one sword swipe, and other things. And I never got to finish it, so it kind of sucks. But here it is anyway.
:: Status: Once upon a time...
:: Engine: VERGE 2
:: Language: VERGE C (2.0)
:: Size: 275K


Realtime Battle System >>>


 
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